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#1
Awesome concept and a lot of fun to play with. I tried playing it without any assistance.. and here is what happened overall:

Died, could see my body and my old loot.. ran for my body, something new got me! Died again! 

Something was at spawn, the screen went full seizure mode, and according to the stats screen I died 23 times due to a zombie at the spawn point.

Suggested corrections:
Spawn is a "no mob area" or you spawn with more than 1 life, the only way to keep playing at that point was to start a new game, I died another 20+ times each time I tried to move or hit the zombie at spawn. 

Heavy outline or something to draw out the look, a "glow" something.. they are lost in the background, and made it so I walked over loot without realizing it. 

Would love to help out with the development, please let me know if you are interested in some assistance!
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#2
YoIm having an issue where my character spawns on a level and i cant move them anywhere. There is also a bug where the game freezes when trying to use stairs to go down; in this instance, i have to restart and the level is regenerated once i get back into the game, which is pretty annoying.

Also, chests or crates that store items would be a nice addition.
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at least they are spending their time adding desert crap instead of fixing existing bugs
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I think once you get to a certain number of colonists, its too much for the game to handle
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Ive found it best to 1. Fire Drill 2. Return to Title 3. Reload page 4. Load game
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screw it ill just reload to before the god damn firedrill and stop trying to grow that colony. . . shame
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yeah i think its actually that protesting crap thats bugged it up. . . . there where initially 200 or so protesters a with 2000 unhappy. . . now since hitting firedrill its gone up to basically 80% of population is unhappy. more than 12000 sick [initially 366 before firedrill] . . . basically since the protesters are occupying the same space essentially overloading game, it reduced the game speed and just bugged it up so that it completely collapses in on itself thats a great bloody system right there
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Try saving and reloading? That fixed it for me when a fire drill seemed to take forever to put people back to work
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cant even starve them to death because i have a huge stockpile of food, cant sell the stuff or send it to my other basis because of all the bloody trade restrictions
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is there anyway to kill all my colonists. . . i hit the firedrill button to move the citizens around and its likely to take 1 - 2 years [realtime] until the games back working . . . hit it 1 hour ago its only 1% people housed / employed now out of 36000 people
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Done
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Thanks, filing report now.
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Is there a topic on proper bug reporting procedure?
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And that's it. Brilliant!!!!
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I did try to flip the new tall food building, that might be it. Let me try it
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OK, going "flat" works.
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Hmm...let me try that
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it happened to me before when i flipped a type of building and i guess it didn't have a flipped sprite ready for it. its long fixed now but what you're experiencing sounds like it.
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@jomaxro darn...i have an issue similar to that before. try click the transparency mode button and see if anything changes..
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So I've run into a strange issue after updating to .36 on the Desktop - when I load any save or backup it loads, but everything is black. The resource data appears at the top, as does the building menu on the right, but I can't see my colony
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heh investment bank Smelt Money 1 Into Money 32 /round.