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My Colony 0.26.0 Release Notes
#1
It's only been a few days since the last update, and this update is a little smaller, but its ok.  I think I prefer to do smaller updates on a more regular schedule.  Big monolithic ones aren't as fun to do for me.  So anyway, here is what's new this time:

My Colony v0.26.0 Changelog

New Stuff
  • New Structures: Galactic Freight, Ultra Deep Dig Site
  • New Tech: Ultra Deep Excavation
  • New ad-free Structure: Statue of Unbridled Excess
  • New Stats: Resources
Changes
  • Retirement savings requirement has gone up substantially.  Instead of being based on just food, it is now calculated on a basket of goods, including food, water, rum, cloth, and toys.
Notes

The new Galactic Freight is an in-place upgrade for the Mass Driver.  It's trade limit is 1000 as opposed to 100, and can also import all goods, as well as export.  The Ultra Deep Dig Site is an in-place upgrade for the regular dig site, and works roughly three times faster, as well as producing trace amounts of Clay. 

The Statue of Unbridled Excess idea came from a post I read about causing deflation using an ultra expensive statue.  The statue costs $175 million dollars to build.  I currently have about 30 Megabots working on the structure on my map, and I still don't see any blue on my progress bar yet, so it will take a long time to build.  So there it is, I have no idea how long it will take to build.  First person to build one and post a screenshot here will get their name added to the game as one of the in-game colonists, lol.

Finally, I added a resource stats screen.  It lists all resources with your total lifetime inflows/outflows.  That's nice, but the real info happens when you select one of the individual resources.  It shows your gain/expense per minute of each resource, and which buildings are using them up (or generating them).  This is still in the early stages, more coming to this screen soon.

Finally, I don't plan on making a podcast for this release.  I'm kind of burnt out on the podcasting, but I might do another one some time in the future.  Other than that though, hope you all enjoy the update.  Much more to come!
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#2
I scanned in the Mincosoft Store, but there are no updates for My Colony

and one question - are you solo developer? Because i think that the game will grow much faster if you find more programmers
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#3
(02-04-2017, 10:21 PM)mutant Wrote: I scanned in the Mincosoft Store, but there are no updates for My Colony

and one question - are you solo developer? Because i think that the game will grow much faster if you find more programmers

Different app stores have their own time it takes for approval.  The update has been pushed out to all platforms, you have to wait for each app store's approval process.  It is already out on Google Play for Android.
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#4
(02-04-2017, 10:21 PM)mutant Wrote: I scanned in the Mincosoft Store, but there are no updates for My Colony

and one question - are you solo developer? Because i think that the game will grow much faster if you find more programmers

Yes he is a solo developer, and he actually seems to work faster than most teams of developers I've seen.
Join the Galactic Empire of the USSR today! Charter Code: VSfXiInc
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#5
Woohoo! New update!
If this post was helpful, click rate and give a +1.
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#6
(02-04-2017, 11:25 PM)Pharaohcrab Studios Wrote:
(02-04-2017, 10:21 PM)mutant Wrote: I scanned in the Mincosoft Store, but there are no updates for My Colony

and one question - are you solo developer? Because i think that the game will grow much faster if you find more programmers

Yes he is a solo developer, and he actually seems to work faster than most teams of developers I've seen.

And i saw that he works fast
but in my view if there are 1-2 or 3 developers, My Colony can be very brutall simulator
because... 3 developers = much, much faster work and e.t.c
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#7
3 developers would also be like $150k per year minimum, for unexperienced fresh college grads
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#8
A strong community is more valuable than more developers for indie games. The updates are frequent enough in my opinion.
No support via private message here or DM on Discord | TD9TwTF7 | Take a look at my new suggestion and give some feedback please
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#9
I have never played another game with this level of update periodicity (to keep things fresh) or this level of user support (to deal with inevitable glitches). I have no idea how you are keeping up this pace all by yourself. Keep up the awesome work bastecklein, it is greatly appreciated.
The Commonwealth of Bladematum's Foley, where good ideas go to die!  Angel

https://www.my-colony.com/colonies/XxLwLvCV/
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#10
[Image: lf9Ce6U.png]
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looks like im starting all over again....
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tried looking but all im seeing is a long conversation about bugs....
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If you scroll down a ways patchdaddy posted the link, I cant cause not sure how to on this tablet
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Send the file to the dev would be my guess
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no way to fix it?
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You start over. Messing around, sorry. Smile
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save just became corrupted as i hit 250k civs for independance, how do i fix my file?
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hmm, entertain me
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I found a little issue. Not sure if it's been discussed. But after you upgrade your capitol, and respond to mail by trying to send resources it defaults back to 500 maximum.
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@nunez499 thankyou for the help. Is there any information on a how to within the forums? I have only been playing the game a few weeks had an issue with my tablet and had to reset back and lost all. Created a new game so its going better.
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Rufus here. Liking the 'annex' feature. Freedonia has expanded to allow more aluminum and uramium production, as well as a portrait of our fearless leader
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@Lordmommy when you become independent, you can create a new colony by using your own chartercode
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Can anyone tell me where to look on how to create a sub colony and link the 2? Please?
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Definitely rename your saves - that's a common mistake that causes older saves to be overwritten when someone makes a new colony.
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It takes a while to get going on the forest planet. Good luck!
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im thinking the earth-like planet might be the best because things progress more slowly so you can see a disaster approaching quicker....at least at the start.
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darn...oh well.....a good enough reason to start a new colony and try new thing. like NOT using any aluminium for buildings. im trying the wood to charcoal to steel/gold the earthlike planet. but small. giving myself a little maybe doomed challenge
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If the new colony saved as the same file, then yes, it would overwrite the old one.
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hey quick question...if i have a colony with the same name...does it delete the older one......if so i may have lost my best colony. Tongue it was named beta-52 or something but saved as my-colony.mcz
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Have fun!