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For instance, I have been playing rollercoaster tycoon recently on my tablet... That game was a massive success and still is popular after what, 20 years? Because it is relatively simple. If we had to pay to pressure wash the mould off the merry-go-rounds roof I'm not sure it would have lasted
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Does this game want to be for mass market, or a complex niche game to appeal to the super kean
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well we joined this game months ago (well I did, a couple of months ago...) Some of the changes now, I wonder if I would have carried on playing had these been there when I started. Did I read somewhere that downloads/player count has decreased? Is that a coincidence?
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building on a tiny colony is fun you have to keep deleting buildings to make space for new things. http://imgur.com/a/AzBrQ
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Sure thing.
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Thanks patch. Appreciate it.
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Nothing is blocked. Like i make sure that every building is touching a road. Well minus like terraforming and solar panels.
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Here's the thread if you want to add a "me too" about the issue: http://forum.ape-apps.com/showthread.php?tid=3555
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Make sure their drop off point isn't blocked in, but there is also an issue with some miners/harvesters.
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Is something broken that im not seeing? My havesters will sit next to a mine and it says harvesting but they arent. So i move them and click harvest and still nothing.
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Like which updates specifically?
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by making the updates that make the game more challenging not even show up in the early game
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And how could a new player get a better handle on what is going on?
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i understand the game and i think its pretty easy, im talking from the point of view of a new player that had no idea what was going on
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It's easy to say this is bs because I don't like it.
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Seriously. What would make it less confusing.
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not adding bs
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What would make it less confusing?
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there is a difference between a game being too hard and a game being confusing to the point its boring
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Here's what I hear you saying. Game is hard. Make game easier.